Quas
No Target / Instant Cast
Allows manipulation of ice elements. Active Quas instances imbue Invoker with bonus hp regeneration. Passively grants bonus strength per level of Quas.
Mana 0
Cooldown 0
- MAX LEVEL
- 8
- HP REGEN PER INSTANCE
- 1 / 2 / 3 / 4 / 5 / 6 / 7 / 8 / 9
- BONUS STRENGTH PER LEVEL
- 1
A quelling cold.
Wex
No Target / Instant Cast
Allows manipulation of storm elements. Active Wex instances imbue Invoker with bonus movement and attack speed. Passively grants bonus agility per level of Wex.
Mana 0
Cooldown 0
- MAX LEVEL
- 8
- MOVE SPEED PER INSTANCE
- 0.6% / 1.2% / 1.8% / 2.4% / 3% / 3.6% / 4.2% / 4.8% / 5.4%
- ATTACK SPEED PER INSTANCE
- 1 / 2 / 3 / 4 / 5 / 6 / 7 / 8 / 9
- BONUS AGILITY PER LEVEL
- 1
A withering wind.
Exort
No Target / Instant Cast
Allows manipulation of fire elements. Active Exort instances imbue Invoker with bonus attack damage. Passively grants bonus intelligence per level of Exort.
Mana 0
Cooldown 0
- MAX LEVEL
- 8
- ATTACK DAMAGE PER INSTANCE
- 2 / 4 / 6 / 8 / 10 / 12 / 14 / 16 / 18
- BONUS INTELLIGENCE PER LEVEL
- 1
An exacting flame.
Casting Invoke will replace this slot with one of ten unique spells based on Invoker's currently active Quas, Wex, and Exort buffs.
Casting Invoke will replace this slot with one of ten unique spells based on Invoker's currently active Quas, Wex, and Exort buffs.
Invoke
No Target / Instant Cast
Combines the properties of the elements currently being manipulated to create a new spell for Invoker to use. Invoke cooldown is reduced by 0.3 seconds for each orb level. Invoker gains a bonus ability point for his orbs at levels 6, 12, and 18.
Invoker's vast knowledge of magic allows him to choose from Multiple Aghanim's Scepter and Shard options. The items must be activated before they can be used, and cannot be changed after they are chosen.
Click the help button to see the list of possible spells.
Mana 0
Cooldown 7
- MAX SPELLS
- 2
So begins a new age of knowledge.
Cold Snap
Unit Target / Hidden
Invoker draws the heat from an enemy, chilling them to their very core for a duration based on the level of Quas. The enemy will take damage and be briefly frozen. Further damage taken in this state will freeze the enemy again, dealing bonus damage. The enemy can only be frozen so often, but the freeze cooldown decreases based on the level of Quas.
Damage Magical
Mana 100
Cooldown 18
- COLD SNAP DURATION (QUAS):\n
- 3 / 3.4 / 3.8 / 4.2 / 4.6 / 5 / 5.4 / 5.8 / 6.2
- FREEZE DURATION
- 0.4
- FREEZE COOLDOWN (QUAS)
- 0.80 / 0.77 / 0.74 / 0.71 / 0.68 / 0.65 / 0.62 / 0.59 / 0.56
- FREEZE DAMAGE (QUAS)
- 28 / 36 / 44 / 52 / 60 / 68 / 76 / 84 / 92
Sadron's Protracted Frisson.
Ghost Walk
No Target / Instant Cast / Hidden
Invoker manipulates the ice and electrical energies around him, rendering his body invisible and gaining health and mana regen. The elemental imbalance created as a consequence slows nearby enemies based on the level of Quas, and slows Invoker as well based on the level of Wex.
Mana 175
Cooldown 40
- DURATION
- 60
- SLOW RADIUS
- 450
- ENEMY SLOW (QUAS):\n
- -20% / -25% / -30% / -35% / -40% / -45% / -50% / -55% / -60%
- SELF SPEED (WEX):\n
- -20% / -15% / -10% / -5% / 0% / 5% / 10% / 15% / 20%
- HEALTH REGENERATION (QUAS)
- 2 / 4 / 6 / 8 / 10 / 12 / 14 / 16 / 18
- MANA REGENERATION (WEX):\n
- 2 / 4 / 6 / 8 / 10 / 12 / 14 / 16 / 18
Myrault's Hinder-Gast.
Tornado
Point Target / Hidden
Unleashes a fast moving tornado that picks up enemy units in its path, suspending them helplessly in the air shortly before allowing them to plummet to their doom. Travels further based on the level of Wex. Holds enemies in the air for a duration based on the level of Quas. Deals base damage plus added damage based on levels in Wex.
DISPEL TYPE: Basic Dispel
Damage Magical
Mana 140
Cooldown 27
- TRAVEL DISTANCE (WEX):\n
- 1500 / 1800 / 2100 / 2400 / 2700 / 3000 / 3300 / 3600 / 3900
- RADIUS
- 200
- LIFT TIME (QUAS):\n
- 1.2 / 1.4 / 1.6 / 1.8 / 2 / 2.2 / 2.4 / 2.6 / 2.8
- BASE DAMAGE
- 50
- ADDED DAMAGE (WEX)
- 45 / 90 / 135 / 180 / 225 / 270 / 315 / 360 / 405
- TWISTER DAMAGE PER SECOND (WEX)
- 0
- TWISTER DURATION (QUAS)
- 0
Claws of Tornarus.
E.M.P.
Point Target / Hidden / AOE
Invoker builds up a charge of electromagnetic energy at a targeted location which automatically detonates after 2.9 seconds. The detonation covers an area, draining mana based on the level of Wex. Deals damage for each point of mana drained. If EMP drains mana from an enemy hero, Invoker gains 25% of the mana drained.
Damage Magical
Mana 125
Cooldown 27
- CHARGE TIME
- 2.9
- RADIUS
- 675
- MAX MANA BURNED (WEX):\n
- 100 / 175 / 250 / 325 / 400 / 475 / 550 / 625 / 700
- BURN DAMAGE
- 60%
- DRAG SPEED
- 0
Endoleon's Malevolent Perturbation.
Alacrity
Unit Target / Hidden
Invoker infuses an ally with an immense surge of energy, increasing their attack speed based on the level of Wex and their damage based on the level of Exort.
Damage Physical
Mana 75
Cooldown 15
- BONUS ATTACK SPEED (WEX):\n
- 10 / 22 / 34 / 46 / 58 / 70 / 82 / 94 / 106
- BONUS DAMAGE (EXORT):\n
- 10 / 22 / 34 / 46 / 58 / 70 / 82 / 94 / 106
- BONUS ATTACK RANGE (WEX)
- 0
- DURATION
- 9
Gaster's Mandate of Impetuous Strife.
Chaos Meteor
Point Target / Hidden
Invoker pulls a flaming meteor from space onto the targeted location. Upon landing, the meteor rolls forward, constantly dealing damage based on the level of Exort, and rolling further based on the level of Wex. Units hit by the meteor will also be set on fire for a short time, receiving additional damage based on the level of Exort.
Damage Magical
Mana 200
Cooldown 50
- IMPACT DELAY
- 1.3
- RADIUS
- 275
- TRAVEL DISTANCE (WEX):\n
- 465 / 615 / 780 / 930 / 1095 / 1245 / 1410 / 1575 / 1725
- CONTACT DAMAGE TICK
- 0.5
- CONTACT DAMAGE (EXORT):\n
- 55 / 75 / 95 / 115 / 135 / 155 / 175 / 195 / 215
- BURN DURATION
- 3
- BURN DAMAGE PER SECOND (EXORT):\n
- 10 / 15 / 20 / 25 / 30 / 35 / 40 / 45 / 50
- STUN DURATION
- 0
Tarak's Descent of Fire.
Sun Strike
Point Target / Hidden / AOE
Sends a catastrophic ray of fierce energy from the sun at any targeted location, incinerating all enemies standing beneath it once it reaches the earth. Deals damage based on the level of Exort, however this damage is spread evenly over all enemies hit.
Damage Pure
Mana 175
Cooldown 23
- DELAY
- 1.7
- RADIUS
- 175
- DAMAGE (EXORT):\n
- 175 / 225 / 275 / 325 / 375 / 425 / 475 / 525 / 575
Harlek's Incantation of Incineration.
Forge Spirit
No Target / Hidden
Invoker forges a spirit embodying the strength of fire and fortitude of ice. Damage and armor are based on the level of Exort while attack range, health, and duration are based on the level of Quas. The elemental's scorching attack is capable of melting the armor of enemy heroes. The number of spirits spawned is determined by the lower level of Quas and Exort.
Mana 75
Cooldown 27
- DAMAGE (EXORT):\n
- 20 / 30 / 40 / 50 / 60 / 70 / 80 / 90 / 100
- ARMOR (EXORT):\n
- 0 / 1 / 2 / 3 / 4 / 5 / 6 / 7 / 8
- ATTACK RANGE (QUAS):\n
- 305 / 360 / 415 / 470 / 525 / 580 / 635 / 690 / 745
- HEALTH (QUAS):\n
- 300 / 400 / 500 / 600 / 700 / 800 / 900 / 1000 / 1100
- DURATION (QUAS):\n
- 24 / 30 / 36 / 42 / 48 / 54 / 60 / 66 / 72
- SPIRIT COUNT (QUAS):\n
- 1 / 1 / 1 / 2 / 2 / 2 / 2 / 3 / 3
- SPIRIT COUNT (EXORT):\n
- 1 / 1 / 1 / 2 / 2 / 2 / 2 / 3 / 3
Culween's Most Cunning Fabrications.
Ice Wall
No Target / Hidden
Generates a wall of solid ice directly in front of Invoker for a duration based on the level of Quas. The bitter cold emanating from it greatly slows nearby enemies based on the level of Quas and deals damage each second based on the level of Exort.
Damage Magical
Mana 125
Cooldown 23
- WALL DURATION (QUAS):\n
- 3 / 4 / 5 / 6 / 7 / 8 / 9 / 10 / 11
- MOVEMENT SLOW (QUAS):\n
- -30% / -45% / -60% / -75% / -90% / -105% / -120% / -135% / -150%
- SLOW DURATION
- 2
- DAMAGE PER SECOND (EXORT):\n
- 30 / 36 / 42 / 48 / 54 / 60 / 66 / 72 / 78
- WALL LENGTH
- 1200
- WALL WIDTH
- 105
- ROOT DURATION (QUAS)
- 0
- ROOT DAMAGE (QUAS)
- 0
Killing Wall of Koryx.
Invoker unleashes a mighty sonic wave in front of him, dealing damage to any enemy unit it collides with based on the level of Exort. The sheer impact from the blast is enough to knock those enemy units back for a duration based on the level of Quas, then disarm their attacks for a duration based on the level of Wex.
Damage Magical
Mana 250
Cooldown 36
- TRAVEL DISTANCE
- 1000
- DAMAGE (EXORT):\n
- 70 / 110 / 150 / 190 / 230 / 270 / 310 / 350 / 390
- KNOCKBACK DURATION (QUAS):\n
- 1.1 / 1.2 / 1.3 / 1.4 / 1.5 / 1.6 / 1.7 / 1.8 / 1.9
- DISARM DURATION (WEX):\n
- 1.5 / 2 / 2.5 / 3 / 3.5 / 4 / 4.5 / 5 / 5.5
Buluphont's Aureal Incapacitator.