Strength
Treant Protector
87.5%
Win rate
0.7%
Pick rate
102
Pro bans
Attributes
Attack
Defense
Mobility
Lore
Beyond the Vale of Augury, in the mountains far to the west, there lies a hidden grove where things grow a little too strange, a place sacred to nature itself. The Treant Protectors, ageless and titanic, have guarded this ground for ages, keeping out intruders and keeping in secrets. But as time wore on, the outside world started to encroach, bringing axes and fire. The Treants began to wonder about these fragile, busy creatures, and what had become of the wild green world. After many seasons of questions, curiosity won out, and they sent a lone Protector out to wander until the glaciers return, to learn about the changing land and any dangers that might threaten their sanctuary.
Kit
Abilities
No preview available
Nature's Grasp
Point Target
Creates vines towards the target location. Vines slow down and deal damage to enemies that walk through. Does 35% less damage to creeps.
- DAMAGE PER SECOND
- 35 / 50 / 65 / 80
- MOVEMENT SLOW
- 25% / 30% / 35% / 40%
- VINE DURATION
- 9 / 10 / 11 / 12
The tendrils of Rooftrellen's influence stretch to all corners of the forest.
Facets
Primeval Power
Treant gains +X base attack damage per hero level.
Sapling
Leech Seed can be ground targeted to plant a tree.
Talents
-3s Leech Seed Cooldown
25450 AoE Living Armor
+20 Living Armor Damage Block
20+80 Leech Seed Bonus Damage
+10% Leech Seed Damage to Healing
15+25 Nature's Grasp Damage
+3 Living Armor Heal Per Second
10+50 Base Damage
Tiny
Troll Warlord