Strength
Ogre Magi
51.1%
Win rate
0.1%
Pick rate
0
Pro bans
Attributes
Attack
Defense
Mobility
Lore
There's a saying: 'As dumb as a bag of rock hammers,' and it was made for the ordinary ogre. In their natural state, they can't do or decide anything. They're covered in dirt and sometimes end up wearing animal skins after eating a lanekill. They're not social; they often cuddle with boulders or tree stumps they think are family, which might explain why they don't reproduce much. But once a generation, a two-headed Ogre Magi is born, and it gets the traditional name Aggron Stonebreak, after the first and maybe only wise ogre in history. With two heads, they can function at a level most creatures manage with one. They still won't win any debates, even with themselves, but they have this divine gift called Dumb Luck—a knack for lucky breaks that has let the ogre race survive despite enemies, bad weather, and not being able to feed themselves. It's like the Goddess of Luck pitied them and took Ogre Magi under her wing. Who could blame her? Poor things.
Kit
Abilities
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Fireblast
Unit Target
Blasts an enemy unit with a wave of fire, dealing damage and stunning the target.
- STUN DURATION
- 1.2
- FIREBLAST DAMAGE
- 70 / 130 / 190 / 250
The Ogre Magi is easily amused, entertained for hours by playing with fire.
Facets
Fat Chance
Each point of Ogre Magi's Strength adds X% to Ogre Magi's Multicast chance.
Learning Curve
Level requirement of all spells and talents reduced by 1. You get 0 Ability Points at level one and 3 Ability Points at level two.
Talents
+10% Multicast Chance
25+30 Strength
20+175 Fireblast Damage
+80 Damage
15+20/35 Bloodlust / Self Attack Speed
+10 Ignite Burn Damage
10+2/0.01 Dumb Luck Mana/Mana Regen Per Strength
Nyx Assassin
Omniknight