VPESPORTS

Dota 2 Item Builds

Highest win-rate item paths for every hero in patch 7.41: starting items, laning purchases, core timings and the situational answers that decide late-game fights.

Patch

7.41

Updated 2h ago

Builds tracked

127

One per hero, live purchase data

Most built item

Boots of Speed

96.9% of builds

Pub matches

4M

Ranked sample, all brackets

Build of the patch

The strongest performing item path right now

Lifestealer

Build of the patch

Lifestealer

Pos 3 · Offlane · Strength

Win rate

53.1%

Trend

-0.1

Pick rate

1.2%

Matches

693,162

Early game

04:00 — 12:00
Boots of Speed
33%
Chainmail
32%
Phase Boots
31.4%
Bracer
2.9%

Core build

12:00 — 26:00
Talisman of Evasion
14.7%
Sacred Relic
14.6%
Radiance
14.4%
Blade of Alacrity
11.5%

Ability kit

Levelling order not tracked by the API
Rage
Open Wounds
Feast
Ghoul Frenzy
Infest
Consume

Trade aggressively while your regen advantage lasts — this item path assumes you win the lane tempo.

Full Lifestealer build
127 builds

Item meta

Most purchased items across every tracked build

01 Boots of Speed

Boots of Speed

96.9%

-0.5
02 Blink Dagger

Blink Dagger

58.3%

-0.4
03 Staff of Wizardry

Staff of Wizardry

48%

-0.3
04 Ogre Axe

Ogre Axe

44.9%

-1
05 Black King Bar

Black King Bar

43.3%

-1
06 Power Treads

Power Treads

42.5%

-1
07 Blade of Alacrity

Blade of Alacrity

41.7%

-0.8
08 Arcane Boots

Arcane Boots

41.7%

-0.3
09 Aghanim's Scepter

Aghanim's Scepter

30.7%

-0.8
10 Bracer

Bracer

29.1%

+0.1

Build timeline

What every item slot should be doing, minute by minute

00:00 — 10:00

Laning

Regen, stats and the first boots. Win the trade war, not the last hit count.

10:00 — 18:00

Tempo

Efficiency item or first utility spike. This is where the build decides the map.

18:00 — 30:00

Mid game

Core items complete. Force objectives while your power curve is ahead.

30:00+

Late game

Scaling and buybacks. Every extra item slot should answer an enemy threat.

Build FAQ

How the data is modelled

Where do these builds come from?

Item stages are the most purchased items per game stage for every hero, taken from OpenDota match data (itemPopularity) on patch 7.41. Win and pick rates come from the Immortal ranked bracket.

Should I always follow the core order?

No. The list is the highest-frequency default, not a strict order. Swap in situational items when the enemy draft demands a specific answer — silences, break, dispels or burst protection.

How often is the data refreshed?

Every hero is re-fetched from OpenDota on a rolling weekly cycle. Skill and talent orders are not modelled — the public API does not expose them, so hero pages show the real ability kits without invented level sequences.

Build model built on patch 7.41 · updated 2h ago

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